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Augmenting Interactive World

unlime
unlime
1. Rank9.00 Rating34 Ratings53 Comments3981 ViewsSubmitted on Jul 22, 2014
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Description

Augmenting Interactivity - Using different physical devices

Read book & share the digital content between physical devices. Four ways to get & read a book: 1. use the digital eye glass to interact the digital content by hand gesture 2. scan book by augmented reality using mobile device or digital eye glass. www.layar.com & www.layar.com/glass 3. interactive touchscreen with detection by AR & connecting to mobile devices via WLAN by app: http://youtu.be/6VfpVYYQzHs 4. gesture-based interactive surface (projector with AR & kinect):www.ubi-interactive.com

What is the core principle of your idea?

Digital freedom no matter what physical device you are using. 1. interoperability (sharing & buying) 2. user-friendliness (easy to use, intuitive usability) 3. universal design (multilingualism, readability, accessability, flexibiity) 4. safety (buying, sharing) 5. update (new books,new rank for best sellers, popularity and so on)

Can your idea be applied to different formats (in a bookstore, at a trade fair, at a conference)?

Yes, interactive storefront could be also installed in a bookstore. :)

Would it be possible to turn your idea into a reality, or at least create a prototype of it, at short notice, i.e. by the Frankfurt Book Fair in October 2014?

Yes, except digital eye glass.

What do you estimate the costs for the prototype or the final implementation of your idea to be?

Interactive surface may be more cost-effective than giant-sized touchscreen. view more about the pricing: http://www.ubi-interactive.com I am not sure about pricing for creating an augmented reality app.

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