Interactive Books
Take the role of the Hero you loved in childhood.


Interactive Fiction is around since 1975, when Will Crowther wrote a text adventure cave exploration game to connect with his two young children. Its a simple solution to become the hero of your childhood prefered book.

What is the core principle of your idea?

We love to read books, love to watch movies depicting books and of course play video games based on books. But video games are expensive to make, with lots of requirements, books only bring out our imagination and movies, well, are played by others. The simple interactive games are the ones which let us make the choices and sometimes give us several endings.

Can your idea be applied to different formats (in a bookstore, at a trade fair, at a conference)?


Would it be possible to turn your idea into a reality, or at least create a prototype of it, at short notice, i.e. by the Frankfurt Book Fair in October 2014?

Yes, all it needs are people willing to write the interactive stories and a number of laptop/tablet units to play them. Possibly the books authors can write the interactive stories, giving each visitor a glimpse in how the book could have ended.

What do you estimate the costs for the prototype or the final implementation of your idea to be?

It's free... Quest Engine is free to use. You can use it free via your web browser, or if you're a Windows user, you can download the free desktop version. And as open source software, Quest Engine will always remain free.

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