The glass invites an interaction from which users can recognize some of the effects of alcohol consumed in excess. As the glass is filled with alcohol it gradually begins to oscillate and lean and if filled to capacity it will eventually fall. This mimics the effect that high quantities of alcohol have on people, affecting their stability and judgment and transmitting the idea that a large amount of alcohol can be harmful.
What was the task for the work you show here?
The project's aim is to raise the awareness, through designed objects, of the harmful effects alcohol can have. In this project, the attention is focused not on the products people consume to satisfy their desire of drinking alcohol, but on the objects that they use as accompanying tools for satisfying them. My intention was to design an object that will communicate directly with people through its structure and the way it reacts to human interaction.
What was your unique idea?
As a design methodology, my intention was to design objects that intrude, directly interrupting people’s way of satisfying their desires by making alterations to the objects commonly used in the act of consuming products.
Is the work you present here originally and genuine made by you?