Within the envisioned overly-digitized & concretized urban environment, the idea aims to use technology and architecture to act as a spatial/ urban regenerator for the city, promoting walkable and permeable environments where integration and collaboration between often opposing and conflicting industries and professions may be fostered.
The mobile application aims to use the digital space to categorize and assist the user in determining a preferred food choice -subject to various food filters (appetite, dietary requirements, allergies, time constraints). It then generates a custom list of meals which will be available at one of the many pavilions within the proximity of one's workplace. By navigating the user to the pavilion of choice, the user may commute with colleagues and/ or meet people along the way, engaging with his/her city and surrounds.
The architectural pavilions function not only as mere eating spaces, but also as green public pods that create safe, cohesive and inclusive (eating) environments for the customer and general populace at large.
The architecture is predicated with certain requirements: two floors, where the green roof is used for farming and cultivation, as well as providing a green park of escape for its users/ people viewing it from their high-rise offices. The ground floor is multi-functioning and has potential to act as recreational/ collaborative spaces with various seating options and auxiliary functions. The nomadic provider (mobile chef- explained below) may plug into the infrastructure to create ever-changing and dynamic spaces that contribute to the ever-changing formal (regulated) or informal (food market) persona and identity of the intervention, for that given time.